| L_Color | Color class |
| L_DroppingEffect | The simplest among particle effects. It drops a particle on its position each period |
| L_EffectEmitter | Effect emitter can be used to emit multiple effects easily |
| L_EffectManager | Effect manager is used for easier controlling or managing multiple effects at the same time |
| L_ExplosionEffect | Explosion effect, suitable to be used for explosion, smoking effects |
| L_MotionController | Motion controller for complex motions of particle(s) |
| L_Particle | Particle entity for being attached to ParticleEffect |
| L_ParticleEffect | Particle effect interface |
| L_ParticleSystem | LinearParticle System |
| L_ShootingEffect | Particle effect with constrait degree of emission |
| L_Vector | 2D Vector class |
LinearParticle Documentation © 2006-2007 by Wong Chin Foo.